Boppin' utilizes some kind of joystick calibration which depends on the velocity in the CPU. And it seems that after it's got some type of calibration information, it saves that to its config file. Therefore if you employ the game pre-configured although working with unique general performance emulation (cycles) configurations, it should have its j… Read More


Yet another suffering-in-the-ass genius concept that this activity experienced is to make scroll speed BPM synced, and although you're able to change the multiplier and enable it to be quicker or slower Based on your requirements, You usually have to have to do it over a song-by-music basis (Because the BPM differs involving tunes = unique scroll p… Read More


Phantom Abyss, a Ghostrunner-like indie the place players channel their interior Indiana Jones and sprint via procedurally-generated temples with booby traps, is finally launching outside of early entry."Something about our Group is usually that Ordinarily in games, communities can be rather very hot, as persons are competing against each other," M… Read More


At Kotaku, we independently select and write about stuff we love and think you'll like too. We have affiliate and advertising partnerships, which means we may collect a share of sales or other compensation from the links on this page. BTW – prices are accurate and items in stock at the time of posting.I’ve been playing Phantom Abyss s… Read More


It's a weird yet cute little bear cub, so if you're wondering if you can actually keep him around, check out the above guide.allows you to pause the world around you at any time even outside of combat. Whether you see an opportunity for a tactical advantage before combat begins, want to pull off a heist with pin-point precision, or need to escape a… Read More